Ur'nil Guide

Ur’nil is the first Guardian Boss in Raid Level 1. His mechanics are simple and telegraphic. Most Ur’nil abilities target front areas so it’s recommended to attack him from behind. Even though he is the easiest Guardian, it’s a great training ground for new players to gain raid experience and have fun. During the fight players should focus on using staggering skills and grenades to ensure that the impairment bar is exhausted as soon as possible. Exhausting the impairment bar reduces the number of random boss teleports around the arena.

Category Requirement
Item Level
Players Required

Battle Items

- HP Recovery Potion - This is only way to heal yourself during the fight

- Whirlwind Grande - This type of grenade deals decent damage and applies a lot of stagger


Two of those items:


- Protective Potion - Creates shield of 15% max HP for 8 seconds

- Pheromone Bomb - Prevents boss from running or teleporting into different parts of arena

- Flare - Once used shows boss location on map. Useful at the start of the fight or if the boss teleports away.

Weak to
10% more damage taken from Water Element


Double Swipe

Boss swipes two times in a frontal cone.

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Boss will create a ring type earthquake around him. Players covered by its area gets knocked down and receive reduced movement speed debuff. After this mechanic boss will run away.

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This ability consists of two stages. In the first phase boss will fire orb on the ground, than pull it to himself and throw behind.

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Boss jumps forward causing three knocking explosions in small area.

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Boss rushes forward knocking players in small area.

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Swipe into Slam

Boss swipes three times and slams ground causing players in small area to be knocked into air.

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Once boss enrages all his abilities becomes more powerful.

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