Chromanium Guide

Chromanium is the first Guardian Boss in Raid Level 2 and consists of three phases. It’s also the first boss with a mechanic called Part Destruction. This requires players to destroy Chromanium Shell in order to transition to phase two. His shell reduces damage taken so all awakened abilities should be saved until it gets destroyed for highest damage efficiency. To speed up process of Part Destruction players should focus on using skills with Weak Point tag or Bombs metioned in recommended battle items. Third phase starts at around 30%HP and some as phase two adds unlocks some new boss abilities. During this encounter it is recommended to attack Charmanium from behind but beware his jumps which will affect especially melee players in 360 degree range.

Category Requirement
Item Level
460+
Players Required
1-4

Battle Items

- HP Recovery Potion - This is only way to heal yourself during the fight


-Corrosive or Destruction Bombs - Speeds up process of boss part destruction which is required to progress to next phases.

 

Two of those items:

 

- Protective Potion - Creates shield of 15% max HP for 8 seconds


- Pheromone Bomb - Prevents boss from running or teleporting into different parts of arena

- Flare - Once used shows boss location on map. Useful at the start of the fight or if the boss teleports away.

Weak to
10% more damage taken from Fire Element

Mechanics

Slam

Boss slams the ground knocking players down.

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Blast Rain

Boss fires multiple projectiles into the air. After short period of time they hit the ground causing aoe explosions and knocking players down.

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Blue Cannon Orb

Boss blue projectile into air. After a short period of time it hits the ground and starts following one player. Knocks down players on contact.

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Breath

Boss channels a long beam in front of him. Player hit by it gets knocked down, stunned and received slowed movement speed debuff.

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Red Cannon Ball

Boss fires red projectiles into the air. After a short period it hit the ground causing aoe explosion and knocking players down.

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Side Slam

Boss performs side slam which pushes players back.

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Slowing Orbs

Boss creates four orbs on the ground which lasts for some time. Orbs are slowing players in area bigger than their effect and deals damage on contact.

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P2 Cone Breath

Boss channels beam in a shape of 120 degree cone pushing players back and causing them to get slower movement speed debuff.

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P2 Jump

Boss jumps forward knocking players down.

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P2 Double Jump

Boss performs two frontal jumps in a row knocking players down.

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P2 Stone Earthquake Ring

Boss hops up knocking players down in small aoe. After a short period of time he performs two more jumps one after another. Second jump knocks players down in a bigger area than the first one and the third jump creates an earthquake ring knocking players down as well.

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P3 Slowing Orbs

Mechanic is similar to phase 1 orbs but more effective.

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P3 Cannon Shot + Orb

Boss fires red projectiles into the air. Creates staggering aoe explosion on landing and leaves orb on the ground.

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