Berserker Leveling Build

Berserker is a classic archetype of melee warrior that wields an absolutely massive two-handed sword to crush enemies. Berserker playstyle revolves around staying in melee range and swinging your gigantic sword in every possible way. Huge advantages while leveling as Berserker are his big AoE skills and survivability.

Leveling in Lost Ark

Leveling to 50 in Lost Ark isn’t very difficult. Main reason for having a leveling build is time efficiency and smooth gameplay. Keep in mind that adding and removing skill points is totally free and can be done at pretty much any moment. If you want to have fun and experiment feel free to do so. You can come back to our recommended build at any time! To find general tips about quick leveling visit our featured guide: efficient leveling.

Leveling Build

In the build planner below you will find sets of skills that should be leveled up at a given character level. If the next planner stage does not have skill from the previous stage it means that it should be delevelled and its points used for another skill. 

Lv:

[classessel]
Required Skill Points : 0

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ENGRAVING LEVEL:

1

Leveling Rotations

In the section below you will find the skill rotation for each level bracket. 

AoE

Whirlwind ->  Tempest Slash

Single Target

Finish Strike -> Power Break -> Whirlwind -> Tempest Slash -> Crime Hazard -> Assault Blade

Movement

Shoulder Charge

AoE

Whirlwind ->  Tempest Slash

Single Target

Finish Strike ->  Whirlwind -> Power Break -> Tempest Slash -> Crime Hazard -> Assault Blade

Movement

Shoulder Charge, Divine Slash

AoE

Whirlwind -> Tempest Slash ->  Hell Blade

Single Target

Hell Blade -> Finish Strike ->  Whirlwind ->  Tempest Slash -> Power Break

Movement

Shoulder Charge, Divine Slash

AoE

Whirlwind -> Tempest Slash ->  Hell Blade

Single Target

Hell Blade -> Finish Strike ->  Whirlwind ->  Tempest Slash -> Power Break

Movement

Shoulder Charge, Divine Slash

AoE

Tempest Slash -> Whirlwind ->  Hell Blade

Single Target

Hell Blade -> Tempest Slash -> Whirlwind -> Finish Strike ->  Power Break

Movement

Shoulder Charge, Divine Slash

AoE

Tempest Slash -> Whirlwind ->  Hell Blade

Single Target

Red Dust -> Hell Blade -> Tempest Slash -> Whirlwind -> Finish Strike

Movement

Shoulder Charge, Divine Slash

AoE

Tempest Slash -> Whirlwind ->  Hell Blade

Single Target

Red Dust -> Finish Strike -> Hell Blade -> Tempest Slash -> Whirlwind -> Sword Storm

Movement

Shoulder Charge, Divine Slash

AoE

Tempest Slash -> Whirlwind ->  Hell Blade

Single Target

Red Dust ->  Hell Blade -> Finish Strike -> Tempest Slash -> Whirlwind -> Sword Storm

Movement

Shoulder Charge, Divine Slash

Leveling Skills

 Finish Strike – Great skill for both single target and AoE

 Shoulder Charge – Movement skill, due to its poor damage output should not be use as damaging ability

 Tempest Slash – Great skill for both single target and AoE

 Whirlwind – Main purpose of this skill is clearing mob packs, can also be used as a rotation filler on tougher monsters while other skills are on cooldown

 Hell Blade – Great skill for both single target and AoE

Divine Slash – Movement skill, can also be used as a rotation filler on tougher monsters while other skills are on cooldown

 Red Dust –  Great skill for both single target and AoE. Additionally buffs your character with increased damage after use. It should be always used at the beginning of skill rotation.

Strike Weave – Great skill for both single target and AoE

Leveling Gear

During the leveling process you shouldn’t be too focused on getting best in slot gear for each level or stats. It is recommended to always pick the highest gear score items that are available for you. Primary stats on your gear during leveling are: Crit, Specialization and Swiftness.

  • Crit – Increases critical strike chance by certain %. 
  • Specialization – Bonuses from this speciality differs for each class, but generally it increases effects(damage, cooldown, recovery etc.) of your special and awakening skills .
  • Swiftness – Increases attack, movement and cooldown recovery speed.